Sound Groups

A shared, non-destructive processing bus for a subset of your mix.

A Sound Group is a named subset of one preset's sounds, routed through one shared chain — highpass → lowpass → EQ → gain → echo → reverb → volume fluctuation → limiter — instead of each sound going straight to the master volume on its own.

Why group sounds

The obvious use is a rough "distance" or "location" effect: put your outdoor sounds (wind, birds, traffic) in one group, tame it with a bit of lowpass and some reverb, and it starts to read as "outside a window" rather than sitting right on top of your indoor sounds. It's also just a convenience — one EQ move that shapes several sounds together, instead of repeating the same edit on each one individually in Remix.

Getting a believable "behind a wall/door" effect is less about turning a group down and more about turning its lowpass down (more muffled) while turning its reverb mix up at the same time — muffled-but-roomy reads as "elsewhere," muffled-alone mostly just reads as "quieter." Both controls already live on every group; using them together is the trick — or just use the Occlusion slider below, which does exactly that with one control.

Creating and managing a group

Right-click any sound in the Mixer to add it to a new or existing group — a small badge on the sound's row shows its group at a glance, and clicking the badge lets you change or leave it. The full group editor (membership checklist, name, delete, and every filter control) lives in the Remix tab's Group mode, alongside the equivalent Preset mode for whole-mix processing (the same filters and EQ, applied to everything in the preset rather than one group).

What a group's filters can do

The same tools as a single sound's filters in Remix: highpass, lowpass, gain, the full 7-band parametric EQ, echo, real reverb, and slow volume Fluctuation (a whole group's level can wander over time too, like weather rolling through). One-click effect presets (Muffled, Distant, Underwater, etc.) work here too.

Occlusion

One slider for "this group sounds like it's behind a wall or door" — pulls the group's lowpass down and pushes its reverb up together, rather than you balancing the two by ear. It stacks with whatever Lowpass/Reverb you've already set manually — Occlusion only ever adds muffling on top, it never undoes a manual setting that's already more extreme than what the slider alone would produce.

Grouping the sound list by Sound Group

The Mixer's "Group by" dropdown has a Sound Group option — it buckets your library by which group each sound belongs to, with an "Ungrouped" section for anything left out. Each group also gets its own distinct, consistent badge color (generated from the group, not random each time), so it's easier to tell groups apart at a glance without opening anything.

Soloing and monitoring

A "Solo group" button in Remix's Group mode mutes everything else in the mix so you can hear just that group while you tune it. A live loudness view and spectrum feed reflect whatever's actually playing through the group, in real time.

Exports include groups too

A Sound Group's processing is baked into an exported mix the same way it sounds live — see Export.